starsector save location. Hathwaythere • 4 yr. starsector save location

 
 Hathwaythere • 4 yrstarsector save location 96a is out! (05/05/23); Blog post: Wormholes and Sundry - Getting

GreenGhost95 • 1 yr. Due to the skill system changes, skill points and story points invested into any elite skills will be refunded, and the skills will be reset when a save from the previous release is loaded. No. level 1 · 9 mo. Bit of a backwards way, but a way nonetheless. You can have absurdly large sectors that are extremely dense with starsystems if you completely disable hyperspace storms. The automated shipyard is a structure that can be discovered around a . It's nearly impossible to make more than the tiniest of changes without corrupting something. steampowered. you can use it for many other things as well, like giving. csv and in addition. Defeat the station. fs. If you want to enable autosaving, edit lw_autosave_settings. Download. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its devmode command. It will be more difficult to set up a colony like this compared to a normal system but far from impossible, and will help immensely in the fight. Now remember the character's first and last name from step 1. Report Save Follow. Re: Failed calling method when loading save game. It might actually be faster with that turned off, especially if you've got an SSD, since disk writes are cheap and compressing a large savefile is less so. So it really depends on the type of mod and most mod authors will list. ) Find the planet that you want to edit. You can make some if you emergency fly into the center of the main star or hole. you can sort the planets tab by class and filter it down to just unclaimed planets which lets you brows a list of all the good ones you've found. campaign. The location of these varies from mod to mod (and some mods don't include it), but it's often in a folder or . open your "campaign. Hopefully this helps someone. I always seem to see them in the military market. I have searched everywhere with grep -rnw '/etc' -e 'starsector' but. 115 upvotes 34. Navigate to your starsector save folder. But if mod makes permanent changes (such as adding new ships, factions etc) then it will need to save this information and the moment this. And remember, running out of fuel is far worse than running out of supplies. General idea is try using Doom to lure and kite one at the start of the battle, after your capital. 43. however you can edit a txt file to turn on actual autosave with some options. Allocate more memory to Starsector by changing the -xms and -xmx values in 'vmparams' (recommended to be at least 2048m for Starsector+, up to 4096m if Nexerelin and a huge number of factions are also enabled). 1) Locate your Starsector installation folder, see if it has a "vmparams" file (with no extension) in it. Depends some blueprints go for. Features. ago. If it is missing or not in the expected location, the mod will not show up in. 3. Once in the game, you can summon the console with control+backspace and. Can it be used with an existing save? I can't see a reason why anyone would have a problem adding or removing this mod midplay. Midline has the worst shields of the 3 techs mostly because it has high techs good flux stats and low techs efficient weaponry. How to find a cryosleeper (by cheating) How to find a cryosleeper: Install mod "console commands". The more commonly balance tweaked information is in the ship_data. Open the planets tab. Join a faction to gain useful support and represent them in war and peace, or start your own. Little bit of commerse rading to start out and a few hours in I pick up a Scarab class Heavy Frigate affectionately known as TTS Geb. ) index. I didn't attempt to play starsector with the latest gpu update (and I've already rolled back), however the update released on 1/23 broke a ton of games. 2Ghz auto-boost under load, MSI board feature) Samsung 860 Evo ssdAn entry in wing_data. When I design ship loadouts I rather have access to everything for the design. There are 2 layers of colony defense: fleets and planetary defense. Copy the mod folder to the “mods” folder in the Starsector game directory. Compatibility improvements I intend to make once other mods update for 0. I’m sure the auto save kidder would be happy to have their code used so it might not even take much effort. This also includes the ability to install multiple mods at once. 0. If you’re placing this in home-manager you should have access to your home directory so in your home. You should find a pristine nano forge pretty quick. Memory Leaks are like Car Oil. 1 comment. Traveling though hyperspace is still an option, but it requires time, a lot of fuel to travel very great distances (there is also the risk of hyperspace storm damaging or even destroying entire fleets if one is not paying attention) CrymsonStarite • 3 yr. Set value to 0. How to cheat by scummy save editing. Autosave: reminds you to save! uses a very unobtrusive yellow text in the notifications area. By default, the 64-bit version of the game allocates 1. Fighter Wing induced effect, Weapon induced effect and hullmod onInstall / onRemove implementations. 11 hours ago · The Thanksgiving game didn’t go the way Detroit Lions fans wanted it to go but Fanatics has a special pick me up just in time for Black Friday. The first four are. I also changed the player level cap to 40 so all the skills are tecnically available, but by the time you hit around level 30, the xp per level gets so high you kinda forget there are 10 more levels. Open the game, press the Steam button, then select Controller Settings, current layout, tab over to community layouts, and select Tai's Comprehensive Steamdeck Layout . The longer the game runs, the more memory ends up being built up. To install Starsector mods, follow these steps: Download the mod file from a trusted website, such as the Starsector forum or Nexus Mods. Mods must be compatible with the current version of Starsector to make it on this list, and they may be removed if they fall significantly behind (current cutoff is 0. next navigate to this location: C:Program Files (x86)Fractal SoftworksStarsectorstarsector-coredata and find the "config" file and open it with whatever text editor you use and then hit CTRL+F (to open up the "find" menu and input "aiInspectionFrequencyMult" once found, simply change the number to the right of it to 0. An Ingame UI Solution for Mod Configurations. But once you know what you are doing, the tension of Ironmode calls. I know from forum diving that you can get a second by spending Story Points, of which I have 32. Here is a video guide made by a community member of Starsector and a Let's Player: Some other useful tips. 1b (INCOMPATIBLE WITH V0. v4. surfing the other starsector forums it seems you only need to edit -Xms1536m and -Xmx1536m the other can be ignored. Other than allocating more RAM, it's a good pratice to stop every few hours, save, exit Starsector. This mod is safe to add to an existing save. edit: should be top left of the window somewhere, above the manage industries button. Do note, however, that it will not fully activate it (e. Many thanks. 12. _. Use the Starsector wiki and find which core world has the item you are looking for. Open that sucker in a text editor like Notepad. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Survey missions require crew, supplies and heavy machinery to do and target planets, but scanning missions just require you to fly up to an object in space, usually a derelict wreck, station or probe and interact with it. mod_info. Then, finally, click 'SaveGames'. It's essential for making your save file readable and it's what we'll be using for the guide ahead. Custom star systems now correctly set their system type depending on the number and location of stars. nah if its your first playthrough getting the feel of the game save scumming is fine. You will. In general, I favor the Supplies & Fuel-mechanic. starfarer. Tbh I would just edit the save file to set an already existing planet up with all the conditions and modifiers you would want. If you click on the “Gates” button you will then be able to see all explored gates, active or otherwise. riesenarethebest • meatbag • 10 mo. Starsector From PCGamingWiki, the wiki about fixing PC games This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant. And not to mention you've got to manually write all the dialogue within confines of rules. There is more variety in ship and weapon performance in Starsector, I think. It was made to add more of a strategic sense to the system-map. 10. Future plans: – Add terraforming support for Unknown Skies planet types. Hazard rating barely matters. To configure the open LunaLib menu (F2 by default). For a full list of supported commands enter 'help' in the console. If you do happen to be running either of those mods, there are alternatives to them: TakeNoPrisoners and Exiled Space, both which can be found at the starsector unnofficial discord. I'll keep the fleet small while peeling pather/pirate fleets. Fully customize your ship's shape and floor plan, choosing where to place individual modules including. Survey every planet in system when you visit for a mission. – Construction of coronal hypershunts. ago. Secrets of the Frontier a work-in-progress mod that aims to contain both campaign-level content and campaign-level features, along with connected combat-level features. edit 2: u/i463 says hypershunts can spawn in systems with 3 non-blue stars so that might be why I couldn't find a blue star for one of the hypershunts in my current run. Cargo Pods disappear before even a single day passes despite being stabilized. Then click on the folder with the same title as your Windows username. I've found a system which has a gate, 3 stable locations (1 already has a Nav Buoy) and seems to cover all the. As mentioned, the console command mod includes a survey option. Name. settings. csv entry contain all of the information directly about a ship. Focus on systems with a remnant presence, especially ones with a medium or high warning level. 5. Following fields define the number of stuff you will. 3. Uncompressed campaign. ""some distance away from the center"-location" last time i spent about 10-15 minutes save scumming to save the 1000 supplies i was gonna burn trying to find out where it was and after i started getting depressed from realizing im wasting my life on such a. 3, save that savegame again but with 0. • 2 yr. Introduction — Weapon fire penetrates or stops against armor, which strengthens with angle and never ablates. Change the numbers at the end of the lines to what you want. true. I still use autofit to make the "base" for my ships and replace as needed. After you boot the application for the first time, you will need to direct it to your Starsector installation directory. I’ve been able to figure out quite a bit of quirks with it. If that doesn't work, type in "help" or "help conditions". lazylib - general methods that help with non-API data types. It's likely your AI core is trying to prevent you from getting anything from the Alpha Site (or, possibly, being tainted/corrupted/whatever in the same way the journal-writer was). - look for "maxLogisticsHullmods":2, - change to whatever value you want. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. Non-existent Rule 5: You can approach the sun using emergency burn to add a stable location in star system of your. your best bet is to built a Sensor Array at a stable location, if any, and to spam Sensor Burst every few degrees. The Ludd believer and subsistence farming enjoyer. Each such factory has a pool of 4 ships to choose from, 1 for each size. Starsector is a single-player sandbox style space role-playing game with strategic elements. 0. Basically all you need to do is search for the name of the system, look at the entities within the system, find the planet and the ID it's attached to, remove said planet and everything that references it by searching for it's ID, and that should be about it. By the end of this tutorial, you will have a mod with a custom ship, weapon, faction, star system, and associated other creations, as well as a passing familiarity with the concepts and. edit: Did a little more testing with my cheaty strategy, out of the two save files i've tried to find hypershunts in, i've found 3/4. Find a USB stick that is big enough to fit the entire install folder. It's a utility mod and can be added or removed. csv - writing dialogue in the spreadsheet is. e. •. You can drop 3 stations on a major planet. This mod overrides procgen system, allowing you to change size of the sector, number of generated constellations, and more importantly - adjust number of themed constellations. 6. 1 Configuration file(s) location; 2. 5. 96a This mod will warn you when you haven't saved in a while, and give a short description of how much has happened since your last save. Reply reply Habitable worlds and worlds with organics and/or farmland are much rarer than ones with minerals or volatiles. A . Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. Make sure you set the Save Game Class input pin's dropdown to the class you've created, which is MySaveGame in this example. close. edit the base value to whatever you want. Yeah, there's no reason to feel bad about reloading saves. Credits and distribution permission. Clears fleet bloat from save games to improve performance. 95 - Guide to Fleet Composition. To me the story points take away the idea of consequenceSave Compatible with version 1. An example - a mod that changes ships animations and adds some new visual effects. Features - Mod Browser to view and install mods from the Forums and Discord's #mod_updates without leaving SMOL. Got it, just wanted to make sure I. Tactical bombardment. 4. save. The abyss is a finite dungeon of connected systems, coming with new types of loot and new hostile encounters. Yes this one. Within the abyss you can find a new type of consumeable hullmod that balances its scarcity with strong and unique effects. Internal ID used to reference this fighter. _mortache • Ludd is Omega • 6 mo. The first method is looking through the hull csv files manually, but that is. By default it won't force a save (as Starsector's saving process can take quite a while with many mods installed), but you can enable autosaves by editing. The only thing Starsector would benefit from releasing on steam would be even bigger modsRe: Looking at the Starsector fuel & supply economy. Noted, thank you. Step 2. hullmods. 150. SpawnInactiveGate: Spawns an inactive gate in. Starsector version 0. 8 saving takes reaaaaly long. Choose your faction (or establish your own) and. The sort of contacts the player develops, then, is the way the player tells the game what they’re interested in, which the game can then deliver. I know from forum diving that you can get a second by spending Story Points, of which I have 32. Copy-paste this into console when it fails to save, it should print a list (to screen and to the log) of any entities in the sector that have an invalid location. What you need to do is install the version of Starsector you were on when you made the save, load up the game but with Captain's Log 0. 0e "Space Hero Academia" (fixes 2021-04-21) 1) If an autonomous colony increases in size, you are getting informed each day of it, until you take temporary control of it. I also stream Starsector on Twitc. Guide att Reddit a "Starsector Saves" (or whatever) folder in your Google Drive (or whatever) folder on both computers and set the save location to there. player - independent. Now all I have to do is figure out why I can't get them to spawn in fleets, so once that's sorted I'll finally release it. Star Valor is supposed to get workshop support at some point in the. . I haven't done it myself yet, but those files are included in a . It'd annoy to many players. Download (0. 12. 9a. Modded missles that are either: infinite but more useful, or: limited but with clear, easily accessible strong points feel much better. Open the saves folder. If you just need to move a single whole stack, you can also hold control and click to quickly transfer it. 0 (Not save-compatible with v4. jar is a fancy . I use this when I found a new sector - I'll save my game, survey everything, check for good systems to settle near. xml is like 277mb. And if you make it save less often then it defeats the whole purpose of having an autosave. 0 and higher. That's as end game fleet as it gets, if you expected losses with that fleet, then any other fleet composition would be utterly useless and you'd be forced to have a very specific fleet. I figured this out. Dayyyyym, thanks for this. I’ve built my first Stable Location in my system, and erected the Comm Relay. 95a). Two out of 5 planets in the system have decivilized subpopulations, so its. In both cases you get 1500 supplies. Open the Console with CTRL+Backspace. In the campaign, objectives are space structures found in star systems, which can only be built at stable locations. Use the search tool (CTRL+F by default) and type in "domain-era cryosleeper" without the quotation marks. variant file although given the update . You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Shoot, rotate 45 degrees, repeat ad infintum. . Missions show the mission target location prior being accepted; Dynamic slipstreams that enable quick and efficient travel in hyperspace;. - Allow the Remnant Station to support artillery stations from Industrial Evolution. api. Starsector is not exactly a game about risk-aversion, especially early. csv entry. ship file. 7. packages list you would have something kind of like. It should be displaying a splash screen if newly installed. It is highly recommended to use the third party GUI Ship Editor tool. Choose the one you wish to edit and then go value. csv is required for all fighter type ships. CampaignGameManager - Loading stage 25 13030 [Thread-3] INFO com. If you run out of supplies your ships will slowly eat through thier CR until they hit 0%, where they will then have random 'accidents' happen that cause the loss of crew and sometimes entire ships. This mod can be enabled on an existing save, but will cause a crash on the save if disabled. It solo'ed a standard Medusa due to having superior flux management and better shields. The hullmod is available and unlocked from the start. I. Every mod must have a mod_info. starfarer. 31. A Library mod for Mod Developers and other utility. The game will need 3 files (2 if you want to be technical), the ship graphic (the sprite), the . Dunno if it's possible. Can't even find it. Update: v0. Save game crash / corruption! (OutOfMemoryError) 99% of the time, this happens because Starsector ran out of memory. You need an alpha core. Replace the current one with it so you revert to the previous file. An Ingame UI Solution for Mod Configurations. Subscribe to the channel here: are the Sindrian Fuel Company? In this video, we take a look at a Starsector meme mo. 9a. When you go into the Map tab, turn on the Exploration tab which will bring up the brackets next to all the stars on the map which are empty if the system is unexplored. 96a-RC10. Click on the star. Forum Link. First, use the Create Save Game Object node to create an object based on your SaveGame class. Load the game. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Face new endgame enemies and acquire their technology, including new weapons and a unique capital-class ship. The file is of utmost importance when tracking down the root cause of a crash, as it. r/starsector • Do you use save scumming? votes Yes, all the time. Profit. That is most of the basic stuff you can do in the save file and is a little bit like cheating. Other mods can add their own console commands or override base commands; instructions for adding custom commands can. xml. It's fine to reload saves when you are learning, considering how many ways you can get blindsided. Reasonable-Hyena-704. packages list you would have something kind of like (starsectorWrapper { dataHome = "$ {homeDirectory}/. An in. I don't know what's causing your crash, but this is a way to move and to possibly test what the problem is. Step 5: go fuck urself because ur now out of fuel and broke with no save in any reasonable timeframe. Open IntelliJ IDEA. player - hegemony. Outfitting an Apogee is often an exercise in working around its somewhat awkward slots & making hard design concessions. thespicyduck1. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Join. Remember back in step 2, where I had you open up the anime portrait mod file location of. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Download the mod and extract it, then drop it into the mods folder in the game files. ago. Linux: Navigate to the folder that you extracted from the Starsector zip file. ago. I declined a mission to buy the location of a blueprint for $200k, how silly am I? Revenant. You need an alpha core. « Reply #1 on: January 07, 2022, 06:08:58 AM ». . 0x versions-- Some visual changes and updates - Reduced Mega Flux Rocket Rate Of Fire to 14s->17. 3: save compatible with 0. Idiot, great ship at a discount! 25. I've been jumping around the sector surveying everything with dev mode, and I've found a few patterns for how to find good locations for. save. Or you can right click the desktop icon and skip a few steps as open file location takes you right to the first file folder. For those that prefers a more civilized way of late-game colony management. Simple in theory, but there’s enough people out there that you’d run into every possible scenario. sh. saves="C:\Users\Rob\Saves\Starsector". But I could commit tax fraud, and in the process, save money. If anyone is interested in getting Phantasy Star Online on the SEGA Dreamcast working on the RG535V actually ONLINE with other people, let me know. ) Find the planet that you want to edit. Seriously, the historian is the ultimate bro. save. 1 Localizations; 6 Other information. Due to the skill system changes, skill points and story points invested into any elite skills will be. 0. Name. I believe it's "survey /all" and everything is revealed. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. And if you have fuel and supplies any system you came across with on your way back. Yes, as long as you actually have a decent stock of weapons to choose from, autofit generates decent designs. Explore the Galaxy - Adds a console command to filter for systems by criteria. Created a new save with my own colonized planet, I can change the radius of uncolonized planet in the same system but not my own. with that, it's as simple as hitting ctrl+backspace and typing addcredits 100000, for example. 3. So last night I saved a game of starsector. This means that Hyperspace storms will save you fuel, at the cost of supplies, since they're the only way to go above 20 speed (up to 30. Take a good look at uninhabited planets in the core worlds and pick a few that are good enough. You can skill into technology and or industry tree to reduce the costs by 25% on fuel and maintenace too. The first one. You can do this via console commands by typing in "list special", this will give you a list of all special items, most which will be blueprint packages. 95a (In Development) Patch Notes. Other mods can add their own console commands or override base commands; instructions for adding custom commands can be found in a document in the. TallGiraffe117 • 2 yr. 사용하던 모드와 위 모드를. starfarer. Can be Opened in the campaign with F2 (Configurable) or from the main menu. Turns out the game does not provide enough DP to ever use the Paragon or Astral and still have enough left for a capable force. No. 4) In Notepad, SAVE AS with the file name vmparams. I can only “1. That is most of the basic stuff you can do in the save file and is a little bit like cheating. xml" file with notepad. Find the farm world (s) first, then figure out where you can put mines nearby. Blueprints List (Starsector 0. Warning: do not try to make available more RAM than your system has free, and do not try to make available more RAM than your system has total. search for "fleetpoints". My save file is getting really close to 50 MB of XML, and when the game needs to access some random data (say colony info) things really chug as the file is parsed and the needed data is located. Starsector 0. Inactive Gates can be found when exploring the sector. If the original save was in version 0.